FanFic Writing Guide
FanFic Writing Guide

By King Moonraiser

Last Edited:  01/23/04

Introduction

Fanfics are unauthorized stories written by individuals other than the "official" writers of a show.  These stories usually do not have the same limitations imposed by the "real" writers and producers.  The themes and plot lines of these stories can be very different from the show they are based on.  While this freedom makes the whole art of fanfics exciting and fresh, it also can lead to stories that just do not capture the essence of the original.  A reader of a fanfic has certain expectations coming into the story.  The characters have been developed by the show in great detail.  Therefore, it is the job of the fanfic writer to adequately bridge his or her story with the original production.

It is not my goal to squelch the creative sprit of fanfic writers.  As long as your deviations from the original are adequately explained, you can basically do just about anything you want.

Characters

We begin by providing an in depth examination of the characters in the PowerPuff Girls show.  By understanding the characters and their motivations, it becomes much easier to write a story.  Remember, design your characters in detail first, then develop the rest of your story.

Blossom


Role: Blossom is the leader of the PowerPuff Girls.
   
Personality: She is confident, although can be a bit pompous and overbearing at times.  She often gives advice to her sisters even when it isn't asked for.  Blossom sometimes tries to act as a parental figure to her sisters; this is usually met with resistance.  However, when it comes to crime fighting, her orders are seldom questioned.  In the rare instances when Blossom does something wrong, she will try to shift the blame rather than take direct responsibility for her actions.
   
Intelligence: Blossom is the smartest of the PowerPuff Girls.  She is an A+ student in school.  She studies conversational Chinese in her spare time.
   
Problem Solving: Blossom always attacks a problem by creating a plan first, then acting on it.
   
Morality: Blossom is the moral compass of the group.  She is usually the one who has to make hard decisions based on the moral implications of the situation.
   
Unique Abilities: Ice breath.

The PowerPuff Girls have no mother.  Blossom unconsciously attempts to fill this role.  She is usually the first to accept the Professor's frequent lessons in morality.  She then strives to impart his wisdom to her siblings.  Blossom's didactic nature often makes her seem bossy and overly-righteous to her sisters.  She scolds her sisters whenever they do not act in a manner that she deems as moral.

Blossom's relationship with the Professor is unique.  The Professor is a single parent with no significant other in his life.  Blossom tries to compensate for this by trying to be a perfect little girl in his eyes.

Examples:     Uh Oh Dymano: Blossom promises the Professor that the girls will use the Dynamo even though she feels it is a bad idea.
  A Very Special Blossom: Blossom steals a set of golf clubs for the Professor because she knows it's the gift he wants the most.
  Members Only: Blossom decides to help the other superheroes even though they shunned the PPGs from their club.

Blossom's ability to fight crime can be hampered due to a moral dilemma.

Examples:     Insect Inside: Blossom doesn't want to hurt the cockroaches that are taking over Townsville.
  Fallen Arches: Not to risk being disrespectful to her elders, Blossom refuses to beat up the gang of old time villains.
  Not So Awesome Blossom: Mojo knows Blossom would never lie.  Her inability to deceive Mojo gives him the upper hand (temporarily).

Buttercup


Role: Buttercup is the tough, tomboyish Powerpuff.
   
Personality: Buttercup is always ready to fight.  She is usually the first one to attack an enemy head on.  She doesn't care much for elaborate plans like Blossom.  While she has a tough exterior, she is emotionally insecure.
   
Intelligence: Buttercup seems to be extremely intelligent.  However, she would rather fight and train rather than study.
   
Problem Solving: Buttercup acts first without thinking through the possible repercussions of her actions.
   
Morality: Buttercup is impulsive and self-centered.  Consequently, she sometimes does things that are immoral.  However, she always learns from her mistakes and comes back around to the side of good.
   
Unique Abilities: Nothin' special.

Buttercup is jealous of her other sisters and the special attention they receive from the Professor.  She doesn't feel that she is the smartest like Blossom or the cutest like Bubbles, so she tries to make up for it by being the strongest and toughest.  Her feelings of inadequacy result in her being very cruel at times.  She constantly bullies Bubbles, and has at times challenged Blossom's authority.

Examples:    

Buttercrush: Buttercup has a crush on the Gangrene Gang's leader, Ace.  She is attracted to his "bad-boy" image.

  Paste Makes Waste: Buttercup takes great joy in teasing Elmer Sglue.
  Ice Sore: Buttercup is extremely jealous of Blossom's new super power.
  Cover Up: Buttercup uses a lucky blanket to give her confidence.
  Speed Demon: Buttercup flaunts her victory in the race.  She comments to Bubbles that she won because her hair is more aerodynamic.  In reality, Buttercup is jealous of Bubbles' hair and uses this as a way of making herself feel better at Bubbles' expense.
  All Chalked Up: Buttercup's disregard for Bubbles' chalk drawings causes friction.
  Not So Awesome Blossom: Buttercup "rubs it in" when Blossom fails at saving the day.
  Nuthin' Special: Buttercup is frustrated that she doesn't have a special power like her sisters do.

While all three girls are the same age, Buttercup exemplifies many of the problems middle children feel.  Blossom's mature personality and leadership role make her seem like the oldest.  Bubbles' childlike behavior makes her the adorable baby of the the group.  Buttercup is left stranded trying to find an identity for herself.

Bubbles


Role: Bubbles is the sweet, sensitive member of the group.
   
Personality: Bubbles is the embodiment of eternal innocence.  She loves coloring and fuzzy animals.  Bubbles is overly sensitive most of the time, but if she gets mad, she can whoop enemy butt.  Bubbles has an optimistic view of life.
   
Intelligence: It's very difficult to gauge Bubbles' intelligence.  She expresses herself in childlike terms.  When confronted with large multi-syllable words, she will pronounce each syllable individually.  However, there have been instances where she has demonstrated a high level of intelligence.  In fact, she can speak Spanish and Japanese (not to mention squirrel, cat, etc.).  When writing your stories, assume that Bubbles has the average intelligence of a normal five year old child.  While this is not the limit of her intelligence, it will put you in the proper frame of mind to write lines for her.
   
Problem Solving: Bubbles is the most passive of the group.  She usually relies on her sisters to make the first move and then follows their lead.  However, she can become quite independent and aggressive when pushed.
   
Morality: Bubbles' morality is that of a child.  She has a rudimentary understanding of right and wrong.  Complex moral issues are difficult for her to comprehend.
   
Unique Abilities: Can speak many different languages as well as communicate with animals.

Bubbles' character is pretty straightforward.  She is a five year old girl who has super powers.  Because of her childlike nature, she doesn't have too many complex characteristics to examine.

Examples:    

Insect Inside: Bubbles is terrified of cockroaches.

  Octi Evil: HIM takes advantage of Bubbles' innocence to try to get the girls to fight with one another.
  Boogie Frights: Bubbles must face her fears of the Boogie Man.
  Ice Sore: Bubbles doesn't like the idea that Blossom has a super power that makes her special.  She fears she will loose her status as the one who receives the most attention.
  Bubblevicious: Bubbles is tired of being treated like a baby.  Her fury gives her newfound strength, but at a cost.
  All Chalked Up: Bubbles is tricked into releasing her inner hurt and anger as chalk monsters.
  Stray Bullet: Bubbles inadvertently gives a squirrel super powers in order to save it from dying.
  Bubble Boy: Bubbles is tortured by having to take part in boyish rituals.
  Neighbor Hood: Bubbles is tricked into giving a criminal all of Townsville's money.

Bubbles sometimes talks in run-on sentences.  You may want to use this technique from time to time when writing lines for her.

Professor Utonium


Role: Professor Utonium is the creator and father figure to the PowerPuff Girls.
   
Personality: The Professor is a kind, moral, and optimistic man.  His inventions are based on an extremely idealistic view of the world.  He loves his girls dearly and tries his best to impart to them a strong set of principles to live by.
   
Intelligence: Professor Utonium is the most intelligent person in Townsville.
   
Problem Solving: The Professor tries to solve his problems using science and logic.  However, his idealistic nature usually taints his judgment.
   
Morality: The Professor's views are pretty much something out of the 50's.  Kind of like Donna Reed, Leave it to Beaver, and Father Knows Best all rolled into one.
   
Unique Abilities: Scientist.  Can make complex inventions in a short amount of time.

The Professor is a bit of a square, but fits in well with the rest of the population of Townsville.  His inventions are usually flights of fancy that are based on abstract concepts.  The Professor uses logic as way to try to qualify and quantify these ideas into something tangible.

Examples:    

The Professor tries to make the perfect little girl from sugar, spice and everything nice.

  Pet Feud: Professor Utonium develops BEEBO, the perfect pet.  But the girls overfeed their cuddly pet and it leads to catastrophe.
  Town and Out: The other scientists make fun of the Professor calling him a "square".
  Criss Cross Crisis: The Professor tries to disprove the old saying, "you can't mix apples and oranges" literally.
  Power Prof: The Professor attempts to help the girls by being a superhero.  His constant doting make him an annoyance to the girls.

The Professor constantly tries to merge his logical thought processes with his idealistic and innocent nature.  Many times his attempt to solve problems in this manner leads to mayhem.

Examples:    

Mr. Mojo's Rising: Mojo JoJo reveals that he was once the Professor's pet monkey.  The Professor gives MoJo super powers to make up for his neglect.  The Professor soon learns that it was not a good idea to give MoJo super powers.

  The RowdyRuff Boys: The Professor gives MoJo JoJo the formula for creating the PowerPuff Girls under the belief that he was helping someone write an article for their school newspaper.
  Uh Oh Dynamo: In an attempt to protect the girls from harm, he ends up contributing to the destruction of Townsville.
  Telephonies: The Gangrene Gang make a prank phone call to the Professor telling him he won a million dollars.  The Professor stays on the phone for the entire day (maybe longer) waiting to claim his prize.
  Daylight Savings: The girls get a curfew, which proves to be a bad idea when the villains find out.
  Criss Cross Crisis: The Professor's plans goes awry when he tries to switch apples for oranges causing the entire town to switch from one body to another.
  Get Back, Jojo: Mojo uses the Professor's time machine in an attempt to prevent the Professor from ever creating the PowerPuff Girls.

Writers many times define the composite personality of a character by the individual personalities of that character's children.  For example, in the movie The Godfather, Vito Corleone's character was comprised of all the attributes of his children.  Sonny represented his temper.  Michael was the cool, calculating, and impassionate part of his personality.  Fredo was his calm, compassionate, family-loving side.  An argument can be made that the Professor's personality is a composite of the three girls.  Blossom represents his logical and moral side.  Bubbles represents his innocent and idealistic nature.  And yes, Buttercup's personality is evident in the Professor at times.

Examples:    

Cat Man Do: When the girls bring home a cat, the Professor tells them about the time when he was a child and asked his parents for a pet...and they said NO!!!

  Collect Her: The Professor tortures the villain by breaking his PPG collection one by one until he surrenders.
  A Very Special Blossom: The Professor dismisses the Father's Day gifts given to him by Buttercup and Bubbles when he gets the golf clubs he wanted so badly.
  Pet Feud: Professor Utonium takes away the BEEBO from the Mayor in a humiliating manner.
  Collect Her: Professor Utonium uses "torture" to get the villain to reveal the location of the PPGs.
  Cover Up: Professor Utonium believes Buttercup's green "blankie" gives him special abilities too.
  The Mane Event: Even the Professor can't help from laughing at Blossom's misfortune.
  Get Back, Jojo: The Professor wasn't always a nerd in school.  In fact, he was a total brat!

MoJo JoJo


Role: Evil villain.  Primary antagonist of the PowerPuff Girls.
   
Personality: MoJo isn't just naturally evil; he goes out of his way to be evil.  He is a megalomaniac obsessed with destroying the PowerPuff Girls.  He is narcissistic and self-centered.  He spends all of his waking hours planning his next evil deed.  MoJo is ill-tempered and usually vents his frustrations on others.
   
Intelligence: MoJo is actually quite intelligent...for a monkey.  However, MoJo's plans are ill conceived and always end up in failure.  For all of his "book smarts," MoJo always seems to miss the obvious.
   
Problem Solving: MoJo tries to solve his problems by constructing an overly-complex plan.  His plans are based on idealistic concepts, like the Professor, but without the same rate of success.
   
Morality: MoJo strives to be evil.  His morality is diametrically opposed to that of Professor Utonium.
   
Unique Abilities: Scientist.  Can make complex inventions in a short amount of time.

MoJo has many "father issues" based on his past relationship with the Professor.  He was the Professor's rambunctious pet, but was pushed out when the PowerPuff Girls were born.  In retaliation, MoJo strives to work against everything the Professor believes in.

MoJo emulates the Professor in many ways.  He is a scientist that creates inventions from extremely abstract and obscure inspirations just like the Professor.  However, his level of intelligence is no match for the Professor and he continues to fail in his evil endeavors.  MoJo subconsciously wants the Professor's love and approval; however, his egomaniacal personality and undying obsession to destroy the PowerPuff Girls prevents him from ever getting close to his estranged surrogate father.

Examples:    

Just about every episode with MoJo JoJo in it.

MoJo almost never uses contractions.  When writing for his part, don't use them either.  MoJo also has a tendency to repeat himself.  Try to structure your lines in a way that they say the same thing, but in a different way.

Examples:    

Los Dos Mojos: Possibly the best example of MoJo speech.

  Just about every episode with MoJo JoJo in it.

Brick

Note: The following is based on my own personal feelings and what I have used for my fanfics.  The RowdyRuff Boys are not well developed in the original show, so feel free to deviate from this if you like.


Role: Brick is the leader of the RowdyRuff Boys.
   
Personality: Brick is a natural born leader.  He is Captain Kirk, Sun Tsu, and Machiavelli all rolled up into one.  He is the source of almost all of the RowdyRuff Boys plans.  Even though he strives to be cool and calculated, he becomes visibly frustrated when his plans do not work as expected.
   
Intelligence: Brick is the most cunning of the RowdyRuff Boys.  While he could successfully focus his efforts to his school work, Brick would rather read "Art of War" than do his homework assignments.
   
Problem Solving: Brick approaches problems like a chess game.  He always tries to be a step ahead of his opponent.  While he always tries to beat his opponents by using strategy over brute force, he is ready to dish it out at a moment's notice.
   
Morality: Brick intrinsically believes that the "ends justify the means".  However, he finds that in order to be a superhero, he must temper his judgment with compassion and concern for the people he is trying to protect.
   
Unique Abilities: While it hasn't been developed yet in any of my fanfics, he will most likely have "fire" breath.

Brick is the most mature member of the RowdyRuff Boys.  He takes on the role of leader naturally.  While his siblings may disagree with him from time to time, they have faith in his abilities as a leader and will follow his orders.  Like Blossom, Brick tries to come up with a plan before fighting.

In my fanfics, the RowdyRuff boys do not have a clear father or mother figure.  This lack of moral guidance allows me to take the RowdyRuff Boys in a different direction than the PowerPuff Girls.  The boys need to find what it means to be a hero based solely on their own experiences.  I believe that this will allow the stories to take on moral issues without the necessity for a single point of view to be followed.  In other words, the issues won't have to be as "black and white" as they seem to be with the PowerPuff Girls.  The line between good and evil can be more blurred.

Butch

Note: The following is based on my own personal feelings and what I have used for my fanfics.  The RowdyRuff Boys are not well developed in the original show, so feel free to deviate from this if you like.


Role: Butch is the toughest of the RowdyRuff Boys.
   
Personality: Butch is a lot like Buttercup in many ways.  He enjoys fighting and has a short temper.  He often delivers cutting remarks to his siblings, which can be insulting at times.  While he thrives on competition, especially with his brothers, he does not share the same insecurities as Buttercup.
   
Intelligence: Butch is about as intelligent as his brothers.  However, he has no love for Brick's plans.  He would rather meet his enemies head on rather than trying to avoid the battle through strategy.
   
Problem Solving: Butch acts first without thinking through the possible repercussions of his actions.
   
Morality: Butch is impulsive and self-centered.  However, he does have a strong sense of "warriors' honor".  This belief system is similar to that of ancient Japanese culture and that of the Klingons in Star Trek series.
   
Unique Abilities: None yet.

While I strive to differentiate the RowdyRuff Boys from the PowerPuff Girls, some similarities will inevitably surface.  Of all the characters, I'd say Butch and Buttercup are the most alike.  They are both stubborn, impulsive, and self-centered.  Ironically, these are the very things they dislike about each other.  It is an interesting dichotomy that can be the source of many plot points and wonderful exchanges between the two.

Boomer

Note: The following is based on my own personal feelings and what I have used for my fanfics.  The RowdyRuff Boys are not well developed in the original show, so feel free to deviate from this if you like.


Role: Boomer is the solicitous member of the RowdyRuff Boys.
   
Personality: If Bubbles is the embodiment of "eternal innocence," Boomer represents "innocence lost."  Boomer is thoughtful and sympathetic, yet can be at times the most formidable of the three.  Boomer is usually the first to consider the moral implications of the boys actions.  Boomer can be a bit pessimistic at times.
   
Intelligence: Boomer's intelligence is on par with his siblings.
   
Problem Solving: Boomer tries to reason his way through a problem.  However, like Bubbles, he can become quite independent and aggressive when pushed.
   
Morality: Boomer is a superhero because he wants to help people.  His view of morality is simplistic and childlike.  Good and evil to him are two separate and distinct concepts.  Like Bubbles, his innocent nature sometimes gets him into trouble.  Unlike Bubbles, Boomer's morality continues to become more cynical as he matures.
   
Unique Abilities: While it hasn't been developed yet in any of my fanfics, he will most likely a super power that is similar to Bubbles.  Something like superb math skills, or technical ability.

Boomer acts as a foil to Brick's Machiavellian nature.  Boomer serves as a reminder to his brothers that being a superhero is to serve and protect the people in their town.  In turn, Boomer learns from Brick that not everything is what it seems.  Evil does not always show itself; it lurks in the hearts of men and women everywhere.

Boomer represents the boys' maturation through life's experiences.  He is the innocent child in all of us that eventually grows up and becomes an adult.

One of my ideas for a RRBs episode would be the discovery that Boomer is colorblind.  I feel it's an interesting idea since:

 

It's about as opposite as you can get from Bubbles' love of color.

  His brothers are red and green.  Colorblind people can't distinguish between the two.  Funny eh?
  His sort of "black and white" outlook on the world meshes well with his general outlook on life.
  It's cool to have a character with a disability as long as it's not disabling.
  The episode could involve a villain with a hypno device that utilizes red and green flashing colors to put people under his spell.  Since Boomer is colorblind, he is the only one immune to its effects.  Yeah, I know.  I ripped it off the X-Files.  Okay, so I'm a thief!  Whaddya gonna do about it!  (Smashes a bottle on the edge of a nearby table.)  Now, who wants a piece of me?!  Eh?!  Eh?!

Themes

Considering that the PowerPuff Girls is primarily a children's' show, most themes involve a lesson in morality.  The theme can also be to simply expand on a character.  Once you have the theme (or themes) figured out, use it to guide your story.

Try not to "beat the reader over the head" with your ideas.  In general, the theme(s) should be apparent to the reader without having to point them out directly.

Plot

The basic plot of the show is pretty straightforward:

  1. Some villain plots to take over Townsville or destroy the girls.
  2. The girls try to stop the evil villain or monster.
  3. They meet with resistance that initially overwhelms them.
  4. They overcome this resistance usually by applying some lesson they learned previously.
  5. They defeat the villain/monster.

Of course, this is extremely simplistic.  There's a lot more that needs to be developed for a working plot.  However, it's beneficial to present this especially if you want to try and deviate from this basic plot.  As the show progresses from season to season, the writers begin to deviate from the original formulas in order to keep the series fresh and exciting.  Some of the best (and worst) episodes have uncommon plot lines.

Examples:  

Telephonies: The Gangrene gang makes some prank calls and make some other villains angry.

    The Bare Facts: After being rescued from Mojo, the Mayor has the girls reluctantly recap the whole story.  (The main plot was NOT the rescue of the Mayor.)
    You Snooze, You Lose: The girls have no idea the thing they are building is a machine to destroy them.
    A Very Special Blossom: Blossom goes to drastic measures to get the Professor a Fathers' Day gift.
    The Powerpuff Girls Best Rainy Day Adventure Ever: It's raining outside... how boring.  The girls try to find ways to occupy themselves.
    Town and Out: When the Professor gets a new job, the Girls have to move to a new town.  They try to make the best of it, but it's just not the same.  In fact, it's awful.
    Cop Out: A lazy Townsville cop gets fired and blames the Girls for saving the day too much and stealing his job.

The beauty of science fiction is that you can pretty much get away with anything.  Time travel?  Yeah sure.  Just mumble something about Einstein and the speed of light and you're home free.  Never mind that matter becomes infinitely massive when you approach the speed of light.  You're a writer, not a scientist.  You have artistic license on your side.  Okay, I admit it; this attitude annoys the heck out of me.  I cringe every time some Hollywood stink bomb of a movie tries to use technology in ways that are completely outlandish and unrealistic.

However, we aren't writing fanfics for Star Trek.  This is the PowerPuff Girls we're talking about.  The show is supposed to be "over the top" and unrealistic.  The episode "Town and Out" made that abundantly clear.  So, while I cannot say in good conscious that you never have to worry about the scientific accuracy of your writing, you certainly have a lot of leeway in your PPG fanfics.

Unwritten Rules

There are some things that you should almost always conform to when writing your fanfic.  Some of these were covered in the character descriptions above.  However, there are a bunch more you need to know:


  Any character created from chemical x (or something similar...oh like...crap!) must have a single name that begins with the letter 'B'.  Girls have feminine cute names (Blossom, Bubbles, Buttercup, Bunny, etc.) and boys have tough names (Brick, Boomer, Butch, etc.).
  The name of a group of characters made from chemical x (or crap, apparently) must be an alliteration.  For example, PowerPuff and RowdyRuff are good.  PowderTuff and SourPuff are not.  Also note that the second part of group names should rhyme with "puff".  RowdyRuff and BrawnyBuff are good, SuperStar is not.
  MoJo JoJo usually does not use contractions.
  MoJo JoJo has a tendency to repeat what he says in slightly different ways.
  MoJo's plans usually have a silly, often obvious flaw.
  You never see Miss Bellum's face.
  The Mayor is always clueless.
  You never see the narrator.
  The people of Townsville are idiots.
  Reoccurring characters that fall victim to mutation will be back to normal in the next episode they appear in without any explanation of how or why.
  MoJo JoJo's biological father was a sailor that lived from 1901-1998.  Not much else is known about him.
  The monsters that attack Townsville come from Monster Island (yep, Godzilla reference).  They each attack Townsville with the hope of battling the PPGs.  If they hold their own, they are considered a hero.
  All things being equal, Blossom will be the one to answer the hotline.

Symbolism

I love stories injected with symbolism.  I take joy in re-reading a story just to pick out and analyze all the juicy nuggets of veiled imagery left by the author.  The problem occurs when the author pays more attention to the development of the symbolism than the plot itself.

Case in point: Batman Returns.  Bruce Wayne (Batman) and Selena Carlisle (Catwoman) go to a costume party dressed as themselves, not in a costume.  The symbolic meaning is that their "real" personalities are Batman and Catwoman, respectively.  The face they put on in everyday life is the "costume."  Okay, yeah...I got it.  But I have one question: WHY THE HECK DID THEY GO TO A COSTUME PARTY WITHOUT A FREAKIN' COSTUME?!!!  It makes no sense!  Their identities are a secret.  Who is going to appreciate the significance of this at the party?

Never, never, never, ever sacrifice the plot just to make a point.  It's pretentious and weakens the fanfic.  Also, keep in mind that the PowerPuff Girls is a show about five year old superheroes.  If your target audience needs to decipher the symbolism just to understand the plot, you have failed to reach the reader, and thus, have failed as a writer.

The goal of a good writer is to include symbolism in a way that does not weaken the rest of the story.  In my fanfics, I surreptitiously pointed out parts of the story that were symbolic in nature.  Even if you never read those little flashing exclamation point bullets or the author's guide, the story will stand on its own as a complete piece of work...at least I hope that it does.

Id, Ego, and Superego

It behooves you as a writer to learn about Sigmund Freud's "structural models of personality" usually simplified as the Id, Ego, and Superego.  It's become fashionable in recent times to strongly stereotype characters to behave almost exclusively as one of these characteristics.  Many popular shows like Seinfeld, Futurama, Aqua Teen Hunger Force, The Simpsons, etc. use this idea when shaping the characters.  Think about the PPGs and how each of them relate to this model.  Bubbles represents the Id, Buttercup the Ego, and Blossom the Superego.

Compare and contrast what Freud wrote and how his ideas apply to characters you already know.  This experience will help you develop any new characters you want to create for your stories as well as better understand what drives the ones that already exist.  You'll be able to create realistic situations and dialogue that will remain true to the spirit of the original without sacrificing your creativity.

Evidence That I Have Too Much Time On My Hands (Besides This Website)

The term "PowerPuff"  begins with the letter 'P'.  RowdyRuff begins with the letter 'R'.  Let's take a closer look:

P R
PowerPuff RowdyRuff

An 'R' looks a lot like 'P' except that it has an extra appendage.  Now, a RowdyRuff Boy looks a lot like a PowerPuff Girl except that...*cough*  Ahem.  Okay, that's it...I'm done writing for now!

M O R E   T O   C O M E   L A T E R . . .